Exploring what's possible beyond the screen.
A collection of prototypes and experiments exploring spatial computing paradigms on Apple Vision Pro and visionOS. From portal-based level selection to immersive photo experiences, these projects push the boundaries of how we interact with digital content in physical space.
Highlights include experimenting with visionOS Portals for 3D content windows, the ImagePresentationComponent for navigable spatial photos, and Liquid Glass design explorations since WWDC25.
Using Portals to create 3D windows into content — making level selection feel like peering into miniature dioramas that seamlessly blend digital experiences with the real world.
Leveraging the ImagePresentationComponent to transform photos and spatial videos into scenes you can actually move through — subtle but powerful for visual content consumption.
Experimenting with the new Liquid Glass design language introduced at WWDC25, exploring how refraction-based glass effects will shape the future of visionOS app design.
Running foundation models for small, focused use cases — surprisingly capable, even on-device, for tasks like quiz logic and adaptive content generation.